DEADHORSE 04 - Legendary Submachine Gun

DEADHORSE 04 is a Submachine Gun Stasis Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Submachine Gun - Stasis - Primary - Adaptive Frame

Source: Random Perks: This item cannot be reacquired from Collections.

…be the first good man we've lost to a fool accident, but this is a man we can't afford to…

Weapon frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Base stats

StatValue
Impact20
Range43
Stability45
Handling51
Reload Speed50
Aim Assistance48
Zoom14
Airborne Effectiveness23
Ammo Generation43
Rounds Per Minute900
Magazine36
Recoil Direction84

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Ambitious Assassin
    Overflows the magazine based on the number of rapid kills before reloading.
  • Rangefinder
    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Rimestealer
    Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Grave Robber
    Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
  • Impromptu Ammunition
    Final blows increase ammo meter progress from all sources for a short time.
  • Lone Wolf
    Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Enlightened Action
    Dealing damage improves reload speed and handling.

Right column perks

  • Crystalline Corpsebloom
    Rapid final blows spawn a [Stasis] Stasis crystal near the victim's location.
  • Target Lock
    Damage increases the longer this weapon remains on a target.
  • Pugilist
    Final blows with this weapon generate melee energy.
    Dealing melee damage briefly improves this weapon's handling.
  • Collective Pugilism
    Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of melee energy generation on hit. Throwing a Tangle provides additional time.

    Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • One for All
    Hitting three separate targets increases damage for a moderate duration.
  • Redirection
    Damaging rank-and-file combatants increases damage against more powerful ones.
  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.

Origin trait or grip options

  • Carrion Munitions
    Final blows on tougher combatants create insectoid robots that chase combatants and explode.

Masterwork options