Micromort - Legendary Rocket Launcher
Micromort is a Rocket Launcher Arc Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.
Weapon overview
Rocket Launcher - Arc - Heavy - Precision Frame
Source: Events
We all get closer every day.
Weapon frame
Precision Frame
This weapon fires small auto-tracking rockets. Rockets lock onto targets when aimed.
Base stats
| Stat | Value |
|---|---|
| Blast Radius | 30 |
| Velocity | 54 |
| Stability | 42 |
| Handling | 43 |
| Reload Speed | 34 |
| Aim Assistance | 61 |
| Zoom | 20 |
| Airborne Effectiveness | 9 |
| Ammo Generation | 41 |
| Rounds Per Minute | 15 |
| Magazine | 1 |
| Recoil Direction | 76 |
Available perks
Barrel or sight options
- Volatile Launch
This weapon is optimized for an especially explosive payload.
• Greatly increases blast radius
• Slightly decreases handling speed
• Slightly decreases projectile speed - Confined Launch
This weapon's launch parameters are particularly stable.
• Greatly increases stability
• Increases blast radius
• Decreases projectile speed - Countermass
This weapon is weighted for vertical recoil.
• Greatly controls recoil
• Increases stability
• Increases handling speed - Hard Launch
This weapon's launch barrel is optimized for projectile speed.
• Greatly increases projectile speed
• Decreases stability
• Slightly decreases blast radius - Linear Compensator
This weapon's launch barrel is well-balanced.
• Slightly increases projectile speed
• Slightly increases blast radius
• Slightly increases stability - Quick Launch
This weapon's barrel provides faster projectiles and much faster aiming.
• Greatly increases handling speed
• Increases projectile speed - Smart Drift Control
This barrel is broadly optimized for firing control.
• Moderately controls recoil
• Increases stability
• Increases handling speed
• Slightly increases projectile speed
Magazine or battery options
- Alloy Casing
Reduces weight for faster reloads.
• Greatly increases reload speed
• Decreases stability - Black Powder
This weapon's explosives are more effective.
• Slightly increases blast radius
• Decreases stability - High-Velocity Rounds
This weapon's projectiles are particularly light and quick.
• Increases projectile speed
• Increases reload speed - Implosion Rounds
This weapon's projectiles travel faster and have a controlled explosion.
• Increases projectile speed
• Greatly increases stability
• Decreases blast radius - Impact Casing
Increased damage on direct hits.
• Increases stability
Left column perks
- Reconstruction
This weapon slowly reloads itself over time, up to double capacity. - Cluster Bomb
Rockets spawn cluster bombs upon detonation. - Field Prep
Increases ammo generation. Faster reload, stow, and ready speed when you're crouching. - Lead From Light
Picking up an Orb of Power causes your next final blow with this weapon to grant bonus Special ammo meter progress. - Envious Arsenal
Dealing damage with both other weapons before readying this weapon refills it from reserves. - Impulse Amplifier
Massively increases projectile velocity, increases reload speed. - Clown Cartridge
Reloading this weapon randomly overfills it from reserves.
Right column perks
- Voltshot
Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit. - Rolling Storm
Final blows grant Bolt Charge.
While amplified, final blows grant additional Bolt Charge. - Bait and Switch
Deal damage with all equipped weapons within a short time to give this weapon a damage boost. - Chain Reaction
Each final blow with this weapon creates an elemental damage explosion. - Paracausal Affinity
Final blows of energy types matching this weapon's alignment grant increased damage for a short period of time. Light final blows boost Arc, Solar, and Void weapons. Darkness final blows boost Stasis and Strand weapons. - Bipod
Increases ammo and reserves but reduces damage, blast radius, and reload speed. - Binary Orbit
Elemental final blows opposite this weapon increase damage for a short duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.
Origin trait or grip options
- Nail, Meet Hammer
This weapon is more effective against combatant shields. Destroying a shield with this weapon grants bonus Special ammo progress if it uses Primary or Heavy ammo, or Heavy ammo progress if it uses Special ammo. - Häkke Breach Armaments
This weapon deals increased damage against vehicles and constructs.
Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Masterwork options
- Stability
- Handling
- Reload Speed
- Blast Radius
- Velocity