Better Devils - Legendary Hand Cannon

Better Devils is a Hand Cannon Strand Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Hand Cannon - Strand - Primary - Adaptive Frame

Source: Complete Crucible matches and earn rank-up packages from Lord Shaxx.

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Weapon frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Base stats

StatValue
Impact84
Range40
Stability45
Handling43
Reload Speed40
Aim Assistance78
Zoom14
Airborne Effectiveness10
Ammo Generation50
Rounds Per Minute140
Magazine10
Recoil Direction88

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Reconstruction
    This weapon slowly reloads itself over time, up to double capacity.
  • Rapid Hit
    Rapid precision hits temporarily increase stability and reload speed.
  • Rangefinder
    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Moving Target
    Increased movement speed and target acquisition when moving while aiming down sights.
  • Perpetual Motion
    This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
  • Slice
    Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.
  • Perfect Float
    Being in combat for a moderate time increases airborne effectiveness and reduces flinch until you are out of combat.
  • Slickdraw
    Significantly increases handling, significantly decreases target acquisition.
  • Enlightened Action
    Dealing damage improves reload speed and handling.
  • Pugilist
    Final blows with this weapon generate melee energy.
    Dealing melee damage briefly improves this weapon's handling.
  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Air Trigger
    Increased ammo generation. When airborne, accuracy and reload speed are increased but target acquisition is decreased.

Right column perks

  • One for All
    Hitting three separate targets increases damage for a moderate duration.
  • Opening Shot
    Improved accuracy and range on the opening shot of attack.
  • Kill Clip
    Reloading after a kill grants increased damage.
  • Explosive Payload
    Projectiles create an area-of-effect detonation on impact.
  • Zen Moment
    Causing damage with this weapon reduces recoil and flinch over time.
  • Hatchling
    Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
  • Frenzy
    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
  • Gutshot Straight
    Aiming down sights increases body shot damage, decreases target acquisition.
  • Elemental Capacitor
    Increased stats based on the currently equipped Super.
    • [Solar] increases your reload speed.
    • [Arc] increases handling.
    • [Void] increases stability.
    • [Stasis] moderately controls recoil and increases movement speed when aiming down sights.
    • [Strand] increases airborne effectiveness.
  • Deconstruct
    Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress.

    Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • Adrenaline Junkie
    This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Swashbuckler
    This weapon gains increased damage from melee kills and kills with this weapon.

Origin trait or grip options

  • One Quiet Moment
    Grants increased reload speed and handling when out of combat. Swords gain faster movement speed.
  • Nadir Focus
    Sustained fire increases accuracy and range. Increases lunge distance for Swords, and projectile velocity for Launchers.

Masterwork options