Returned Memory - Legendary Sidearm
Returned Memory is a Sidearm Solar Special in Destiny 2. Review its base stats, perk pool, and masterwork options.
Weapon overview
Sidearm - Solar - Special - Micro-Missile Frame
Source: Complete Crucible matches and earn rank-up packages from Lord Shaxx.
After all this time…
Weapon frame
Micro-Missile Frame
Fires self-propelled micro-missiles that explode on impact for high damage.
Base stats
| Stat | Value |
|---|---|
| Stability | 52 |
| Handling | 44 |
| Reload Speed | 32 |
| Aim Assistance | 85 |
| Zoom | 13 |
| Airborne Effectiveness | 12 |
| Ammo Generation | 40 |
| Rounds Per Minute | 100 |
| Magazine | 12 |
| Recoil Direction | 94 |
| Velocity | 54 |
| Blast Radius | 35 |
Available perks
Barrel or sight options
- Volatile Launch
This weapon is optimized for an especially explosive payload.
• Greatly increases blast radius
• Slightly decreases handling speed
• Slightly decreases projectile speed - Confined Launch
This weapon's launch parameters are particularly stable.
• Greatly increases stability
• Increases blast radius
• Decreases projectile speed - Countermass
This weapon is weighted for vertical recoil.
• Greatly controls recoil
• Increases stability
• Increases handling speed - Hard Launch
This weapon's launch barrel is optimized for projectile speed.
• Greatly increases projectile speed
• Decreases stability
• Slightly decreases blast radius - Linear Compensator
This weapon's launch barrel is well-balanced.
• Slightly increases projectile speed
• Slightly increases blast radius
• Slightly increases stability - Quick Launch
This weapon's barrel provides faster projectiles and much faster aiming.
• Greatly increases handling speed
• Increases projectile speed - Smart Drift Control
This barrel is broadly optimized for firing control.
• Moderately controls recoil
• Increases stability
• Increases handling speed
• Slightly increases projectile speed
Magazine or battery options
- Appended Mag
This weapon's magazine is built for higher capacity.
• Increases magazine size - Tactical Mag
This weapon has multiple tactical improvements.
• Slightly increases stability
• Increases reload speed
• Slightly increases magazine size - Extended Mag
This weapon has a greatly increased magazine size, but reloads much slower.
• Greatly increases magazine size
• Greatly decreases reload speed
• Increases airborne effectiveness - Alloy Magazine
Faster reload when the magazine is nearly empty. - Flared Magwell
Optimized for fast reloading.
• Slightly increases stability
• Greatly increases reload speed - High-Velocity Rounds
This weapon's projectiles are particularly light and quick.
• Increases projectile speed
• Increases reload speed - Implosion Rounds
This weapon's projectiles travel faster and have a controlled explosion.
• Increases projectile speed
• Greatly increases stability
• Decreases blast radius - High-Explosive Ordnance
This weapon's projectiles are larger and travel faster.
• Increases blast radius
• Slightly increases projectile speed
• Decreases magazine size
Left column perks
- Beacon Rounds
Final blows with this weapon grant your projectiles tracking and increase reload speed. Dealing further damage extends the duration. - Impromptu Ammunition
Final blows increase ammo meter progress from all sources for a short time. - Heal Clip
Reloading shortly after dealing a final blow grants Cure to you and your nearby allies. - Impulse Amplifier
Massively increases projectile velocity, increases reload speed. - Lead from Gold
Picking up Heavy ammo also grants ammo to this weapon. - Blast Distributor
Dealing splash damage grants a bonus to Grenade stat.
Right column perks
- Adagio
After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time. - Desperate Measures
Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack. - Burning Ambition
Dealing sustained damage scorches the target. Dealing damage to a scorched target inflicts scorch. - Incandescent
Defeating a target spreads scorch to those nearby.
More powerful combatants and opposing Guardians cause scorch in a larger radius. - One for All
Hitting three separate targets increases damage for a moderate duration. - Redirection
Damaging rank-and-file combatants increases damage against more powerful ones.
Origin trait or grip options
- Roar of Battle
Being in combat for a short duration increases handling and stability. - Wild Card
Final blows with this weapon have a chance to create experimental submunitions at the target's location. - Tenacity
When targets are nearby, final blows grant weapon damage, reload speed, and handling until the wielder's death.
Masterwork options
- Stability
- Handling
- Reload Speed
- Blast Radius
- Velocity