Zephyr - Legendary Sword

Zephyr is a Sword Stasis Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Sword - Stasis - Heavy - Adaptive Frame

Source: Dawning 2022

In the cold of winter, we remember that the warm west wind will blow again.

Weapon frame

Adaptive Frame

[Heavy Attack] : Launch a heavy uppercut attack.
Heavy attacks are stronger with full energy.

Base stats

StatValue
Impact60
Swing Speed40
Charge Rate20
Guard Resistance0
Guard Endurance0
Ammo Capacity67
Magazine50

Available perks

Barrel or sight options

  • Hungry Edge
    Increased sword ammo.
  • Enduring Blade
    Greatly increased sword ammo at the cost of damage.
  • Honed Edge
    Increased sword damage.
  • Jagged Edge
    Increased damage at the cost of sword ammo.
  • Tempered Edge
    Increased sword damage and ammo.

Magazine or battery options

  • Balanced Guard
    Sword Guard has balanced overall defenses.
  • Burst Guard
    Sword Guard has high resistance, but low endurance.
  • Enduring Guard
    Sword Guard has high endurance, but low resistance.
  • Heavy Guard
    Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmaster's Guard
    Sword Guard has low overall defenses, but increases charge rate.

Left column perks

  • Relentless Strikes
    [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
  • Tireless Blade
    Sword ammo granted for every other powered sword kill.
  • Thresh
    Killing combatants with this weapon generates a small amount of Super energy.
  • Unrelenting
    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Duelist's Trance
    Sword final blows grant increased charge rate and defense until this weapon is stowed.
  • Wellspring
    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Turnabout
    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Osmosis
    Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until you stow it.

Right column perks

  • En Garde
    Quick attacks immediately after swapping to this sword do additional damage.
  • Assassin's Blade
    Sword final blows boost movement speed and damage.
  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.
  • Whirlwind Blade
    Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect.
  • Vorpal Weapon
    Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Chain Reaction
    Each final blow with this weapon creates an elemental damage explosion.
  • Cold Steel
    Powered Sword hits slow targets.

Origin trait or grip options

  • Dawning Surprise
    Defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

Masterwork options