Night Terror - Legendary Sword

Night Terror is a Sword Arc Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Sword - Arc - Heavy - Adaptive Frame

Source: Exploring the Moon

"Become their nightmare." —Eris Morn

Weapon frame

Adaptive Frame

[Heavy Attack] : Launch a heavy uppercut attack.
Heavy attacks are stronger with full energy.

Base stats

StatValue
Impact60
Swing Speed40
Charge Rate20
Guard Resistance0
Guard Endurance0
Ammo Capacity67
Magazine48

Available perks

Barrel or sight options

  • Hungry Edge
    Increased sword ammo.
  • Enduring Blade
    Greatly increased sword ammo at the cost of damage.
  • Honed Edge
    Increased sword damage.
  • Jagged Edge
    Increased damage at the cost of sword ammo.
  • Tempered Edge
    Increased sword damage and ammo.

Magazine or battery options

  • Balanced Guard
    Sword Guard has balanced overall defenses.
  • Burst Guard
    Sword Guard has high resistance, but low endurance.
  • Enduring Guard
    Sword Guard has high endurance, but low resistance.
  • Heavy Guard
    Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmaster's Guard
    Sword Guard has low overall defenses, but increases charge rate.

Left column perks

  • Relentless Strikes
    [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
  • Tireless Blade
    Sword ammo granted for every other powered sword kill.
  • Counterattack
    Blocking an attack immediately after guarding increases damage for a short duration.
  • Energy Transfer
    Guarding while receiving damage generates class ability energy.
  • Flash Counter
    Blocking damage after raising your guard emits a short-range blast that disorients targets.

Right column perks

  • Whirlwind Blade
    Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect.
  • En Garde
    Quick attacks immediately after swapping to this sword do additional damage.
  • Assassin's Blade
    Sword final blows boost movement speed and damage.
  • One for All
    Hitting three separate targets increases damage for a moderate duration.
  • Vorpal Weapon
    Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Thresh
    Killing combatants with this weapon generates a small amount of Super energy.
  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.
  • Unrelenting
    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

Masterwork options