Dead Weight - Legendary Shotgun
Dead Weight is a Shotgun Arc Special in Destiny 2. Review its base stats, perk pool, and masterwork options.
Weapon overview
Shotgun - Arc - Special - Rapid-Fire Frame
Source: Complete Gambit matches and earn rank-up packages from the Drifter.
"Act like you're nothing, and no one'll ever ask you for anything." —The Drifter
Weapon frame
Rapid-Fire Frame
Fires full auto with deeper ammo reserves. Faster reload when weapon is empty.
Base stats
| Stat | Value |
|---|---|
| Impact | 65 |
| Range | 28 |
| Stability | 30 |
| Handling | 37 |
| Reload Speed | 64 |
| Aim Assistance | 66 |
| Zoom | 12 |
| Airborne Effectiveness | 2 |
| Ammo Generation | 49 |
| Rounds Per Minute | 140 |
| Magazine | 7 |
| Recoil Direction | 70 |
Available perks
Barrel or sight options
- Rifled Barrel
Ranged shotgun barrel.
• Increases range
• Greatly decreases handling speed - Smoothbore
Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread. - Smallbore
Dual strength barrel.
• Increases range
• Increases stability - Barrel Shroud
Balanced shotgun barrel.
• Increases stability
• Increases handling speed - Corkscrew Rifling
Balanced barrel.
• Slightly increases range and stability
• Slightly increases handling speed - Full Choke
Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
Magazine or battery options
- Appended Mag
This weapon's magazine is built for higher capacity.
• Increases magazine size - Tactical Mag
This weapon has multiple tactical improvements.
• Slightly increases stability
• Increases reload speed
• Slightly increases magazine size - Extended Mag
This weapon has a greatly increased magazine size, but reloads much slower.
• Greatly increases magazine size
• Greatly decreases reload speed
• Increases airborne effectiveness - Steady Rounds
This magazine is optimized for recoil control.
• Greatly increases stability
• Slightly decreases range
• Increases airborne effectiveness - Accurized Rounds
This weapon can fire longer distances.
• Increases range - Light Mag
Improved reload and range.
• Increases reload speed
• Slightly increases range
Left column perks
- Well-Rounded
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range.
Using a Super grants maximum stacks. - Field Prep
Increases ammo generation. Faster reload, stow, and ready speed when you're crouching. - Subsistence
Defeating targets partially reloads the magazine from reserves. - Grave Robber
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves. - Perpetual Motion
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion. - Steady Hands
Kills provide improved handling for all weapons for a short duration. - Ensemble
Improved handling and reload speed when allies are nearby. - Dual Loader
Reloads an additional shot at a time. - Lead from Gold
Picking up Heavy ammo also grants ammo to this weapon. - Surplus
Increases handling, reload speed, and stability for each fully charged ability. - Feeding Frenzy
Each rapid kill with this weapon progressively increases reload speed for a short time. - Auto-Loading Holster
The holstered weapon is automatically reloaded after a short period of time.
Right column perks
- Golden Tricorn
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration. - Turnabout
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield. - Snapshot Sights
Faster time to aim down sights. - Surrounded
This weapon gains bonus damage when three or more enemies are in close proximity. - Frenzy
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat. - Demolitionist
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves. - One-Two Punch
Hitting an enemy with every pellet in a shot increases melee damage for a short duration. - Harmony
Final blows with other weapons improve this weapon's damage and performance for a short duration. - Swashbuckler
This weapon gains increased damage from melee kills and kills with this weapon. - Adrenaline Junkie
This weapon gains increased damage and handling from final blows with grenades or this weapon. - Trench Barrel
After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired. - Vorpal Weapon
Increased damage against bosses, vehicles, and Guardians with their Super active.
Origin trait or grip options
- Gun and Run
Defeating targets builds stacks of Gun and Run for a short duration. Sprinting for a short time consumes a stack to partially reload this weapon's magazine from reserves; on Bows, this briefly improves draw speed. - Field-Tested
Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
Swords gain increased charge rate and guard resistance.
Masterwork options
- Stability
- Range
- Handling
- Reload Speed