Ros Arago IV - Legendary Auto Rifle

Ros Arago IV is an Auto Rifle Void Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Auto Rifle - Void - Primary - Adaptive Frame

Source: Open Legendary engrams and earn faction rank-up packages.

Holding dissimilar concepts in harmony is a mark of wisdom.

Weapon frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Base stats

StatValue
Impact21
Range42
Stability37
Handling57
Reload Speed56
Aim Assistance68
Zoom16
Airborne Effectiveness18
Ammo Generation54
Rounds Per Minute600
Magazine39
Recoil Direction47

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Repulsor Brace
    Defeating a Void-debuffed target grants an overshield.
  • Slickdraw
    Significantly increases handling, significantly decreases target acquisition.
  • Subsistence
    Defeating targets partially reloads the magazine from reserves.
  • Dynamic Sway Reduction
    Improves accuracy and stability while continuously holding down the trigger.
  • Permeability
    Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon.
  • Rewind Rounds
    When this weapon's magazine is empty, it refills from reserves based on the number of hits.

Right column perks

  • Onslaught
    Final blows with this weapon increase its rate of fire.
  • Under-Over
    Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
  • Attrition Orbs
    Dealing sustained damage creates an Orb of Power.
  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.
  • Golden Tricorn
    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • Deconstruct
    Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress.

    Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

Origin trait or grip options

  • Wild Card
    Final blows with this weapon have a chance to create experimental submunitions at the target's location.

Masterwork options