Red Tape - Legendary Scout Rifle

Red Tape is a Scout Rifle Stasis Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Scout Rifle - Stasis - Primary - Lightweight Frame

Source: Episode Revenant Seasonal Activities

Drink deep of the dead.

Weapon frame

Lightweight Frame

Superb handling. Move faster with this weapon equipped.

Base stats

StatValue
Impact60
Range32
Stability33
Handling64
Reload Speed52
Aim Assistance69
Zoom20
Airborne Effectiveness16
Ammo Generation53
Rounds Per Minute200
Magazine15
Recoil Direction56

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Rimestealer
    Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Closing Time
    Improves range, accuracy, and handling as the magazine gets lower.
  • Keep Away
    Increases reload, range, and accuracy when no targets are in close proximity.
  • Lone Wolf
    Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Attrition Orbs
    Dealing sustained damage creates an Orb of Power.
  • Fourth Time's the Charm
    Rapidly landing precision hits will return two rounds to the magazine.
  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

Right column perks

  • Headstone
    Precision final blows spawn a [Stasis] Stasis crystal at the victim's location.
  • High-Impact Reserves
    Rounds at the end of the magazine deal more damage.
  • Focused Fury
    Dealing a portion of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
  • One for All
    Hitting three separate targets increases damage for a moderate duration.
  • Adrenaline Junkie
    This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Rampage
    Kills with this weapon temporarily grant increased damage. Stacks 3x.
  • Explosive Payload
    Projectiles create an area-of-effect detonation on impact.

Origin trait or grip options

  • Dark Ether Reaper
    Final blows with this weapon periodically spawn Dark Ether charges.

    Charges can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.

Masterwork options