Zephyr - Legendary Sword

Zephyr is a Sword Stasis Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Sword - Stasis - Heavy - Adaptive Frame

Source: Earned during the seasonal Dawning event.

In the cold of winter, we remember that the warm west wind will blow again.

Weapon frame

Adaptive Frame

[Heavy Attack] : Launch a heavy uppercut attack.
Heavy attacks are stronger with full energy.

Base stats

StatValue
Impact60
Swing Speed40
Charge Rate20
Guard Resistance0
Guard Endurance0
Ammo Capacity67
Magazine50

Available perks

Barrel or sight options

  • Hungry Edge
    Increased sword ammo.
  • Enduring Blade
    Greatly increased sword ammo at the cost of damage.
  • Honed Edge
    Increased sword damage.
  • Jagged Edge
    Increased damage at the cost of sword ammo.
  • Tempered Edge
    Increased sword damage and ammo.

Magazine or battery options

  • Balanced Guard
    Sword Guard has balanced overall defenses.
  • Burst Guard
    Sword Guard has high resistance, but low endurance.
  • Enduring Guard
    Sword Guard has high endurance, but low resistance.
  • Heavy Guard
    Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmaster's Guard
    Sword Guard has low overall defenses, but increases charge rate.

Left column perks

  • Duelist's Trance
    Sword final blows grant increased charge rate and defense until this weapon is stowed.
  • Relentless Strikes
    [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
  • Tireless Blade
    Sword ammo granted for every other powered sword kill.
  • Rimestealer
    Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Valiant Charge
    Receiving damage while guarding temporarily increases Sword lunge distance.
  • Strategist
    Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
  • Attrition Orbs
    Dealing sustained damage creates an Orb of Power.

Right column perks

  • Cold Steel
    Powered Sword hits slow targets.
  • Whirlwind Blade
    Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect.
  • Collective Action
    Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Tangle provides additional time.

    Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • Vorpal Weapon
    Increased damage against bosses, vehicles, and Guardians with their Super active.
  • One for All
    Hitting three separate targets increases damage for a moderate duration.
  • Chain Reaction
    Each final blow with this weapon creates an elemental damage explosion.
  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.

Origin trait or grip options

  • Dawning Surprise
    Defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

Masterwork options