The Immortal - Legendary Submachine Gun

The Immortal is a Submachine Gun Strand Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Submachine Gun - Strand - Primary - Aggressive Frame

Source: Complete Trials tickets and earn rank-up packages from the Emissary of the Nine.

Not one, but many.

Weapon frame

Aggressive Frame

High damage, high recoil.

Base stats

StatValue
Impact22
Range40
Stability25
Handling58
Reload Speed30
Aim Assistance39
Zoom14
Airborne Effectiveness25
Ammo Generation37
Rounds Per Minute720
Magazine32
Recoil Direction96

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Armor-Piercing Rounds
    Rounds cause extra damage to combatants' shields and overpenetrate targets.
    • Slightly increases range
  • High-Caliber Rounds
    Shots from this weapon knock the target back farther.
    • Slightly increases range
  • Ricochet Rounds
    Rounds ricochet off hard surfaces.
    • Increases stability
    • Slightly increases range
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Slice
    Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.
  • Dynamic Sway Reduction
    Improves accuracy and stability while continuously holding down the trigger.
  • Threat Detector
    Increased reload, stability, and handling when enemies are in close proximity.
  • Keep Away
    Increases reload, range, and accuracy when no targets are in close proximity.
  • Rangefinder
    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Hatchling
    Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.
  • Attrition Orbs
    Dealing sustained damage creates an Orb of Power.

Right column perks

  • Target Lock
    Damage increases the longer this weapon remains on a target.
  • Kill Clip
    Reloading after a kill grants increased damage.
  • Lone Wolf
    Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Master of Arms
    Kills with any weapon improve this weapon's damage for a short time.
  • Transcendent Moment
    Final blows grant bonus stats based on the weapon's damage type alignment. Light elements grant stability and handling. Dark elements grant range and aim assist. While Transcendent, this weapon gets both bonuses.
  • Elemental Honing
    Dealing unique elemental damage grants this weapon a stacking damage bonus. This bonus is increased for kinetic weapons.

Origin trait or grip options

  • Fleet Footed
    Dealing damage grants you a short window of increased movement speed and airborne effectiveness. Landing a final blow increases these effects.
  • Roar of Battle
    Being in combat for a short duration increases handling and stability.
  • Field-Tested
    Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.

    Swords gain increased charge rate and guard resistance.

Masterwork options