Igneous Hammer - Legendary Hand Cannon

Igneous Hammer is a Hand Cannon Solar Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Hand Cannon - Solar - Primary - Aggressive Frame

Source: Random Perks: This item cannot be reacquired from Collections.

Forged by fire and might.

Weapon frame

Aggressive Frame

High damage, high recoil. Optimized for long-distance shooting.

Base stats

StatValue
Impact92
Range65
Stability32
Handling34
Reload Speed30
Aim Assistance66
Zoom14
Airborne Effectiveness23
Ammo Generation55
Rounds Per Minute120
Magazine8
Recoil Direction95

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Armor-Piercing Rounds
    Rounds cause extra damage to combatants' shields and overpenetrate targets.
    • Slightly increases range
  • High-Caliber Rounds
    Shots from this weapon knock the target back farther.
    • Slightly increases range
  • Ricochet Rounds
    Rounds ricochet off hard surfaces.
    • Increases stability
    • Slightly increases range
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Rapid Hit
    Rapid precision hits temporarily increase stability and reload speed.
  • Heal Clip
    Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
  • Keep Away
    Increases reload, range, and accuracy when no targets are in close proximity.
  • Firefly
    Precision kills with this weapon increase reload speed and cause the target to explode, dealing Solar damage to nearby enemies.
  • Moving Target
    Increased movement speed and target acquisition when moving while aiming down sights.
  • Slideshot
    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Lone Wolf
    Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.

Right column perks

  • Opening Shot
    Improved accuracy and range on the opening shot of attack.
  • Eye of the Storm
    This weapon becomes more accurate and boosts handling as your health gets lower.
  • Incandescent
    Defeating a target spreads scorch to those nearby.
    More powerful combatants and opposing Guardians cause scorch in a larger radius.
  • Precision Instrument
    Dealing sustained damage increases precision damage.
  • Adagio
    After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.
  • Frenzy
    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
  • Desperate Measures
    Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.

Origin trait or grip options

  • Fleet Footed
    Dealing damage grants you a short window of increased movement speed and airborne effectiveness. Landing a final blow increases these effects.
  • Roar of Battle
    Being in combat for a short duration increases handling and stability.

Masterwork options