Seventh Seraph Carbine - Legendary Auto Rifle
Seventh Seraph Carbine is an Auto Rifle Kinetic Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.
Weapon overview
Auto Rifle - Kinetic - Primary - Precision Frame
Source: Cosmodrome
The old workhorse, still with many years to give.
Weapon frame
Precision Frame
This weapon's recoil pattern is more predictably vertical.
Base stats
| Stat | Value |
|---|---|
| Impact | 29 |
| Range | 63 |
| Stability | 39 |
| Handling | 39 |
| Reload Speed | 41 |
| Aim Assistance | 39 |
| Zoom | 16 |
| Airborne Effectiveness | 17 |
| Ammo Generation | 51 |
| Rounds Per Minute | 450 |
| Magazine | 34 |
| Recoil Direction | 74 |
Available perks
Barrel or sight options
- Arrowhead Brake
Lightly vented barrel.
• Greatly controls recoil
• Increases handling speed - Chambered Compensator
Stable barrel attachment.
• Increases stability
• Moderately controls recoil
• Slightly decreases handling speed - Corkscrew Rifling
Balanced barrel.
• Slightly increases range and stability
• Slightly increases handling speed - Extended Barrel
Weighty barrel extension.
• Increases range
• Decreases handling speed
• Moderately controls recoil - Fluted Barrel
Ultra-light barrel.
• Greatly increases handling speed
• Slightly increases stability - Full Bore
Barrel optimized for distance.
• Greatly increases range
• Decreases stability
• Slightly decreases handling speed - Hammer-Forged Rifling
Durable ranged barrel.
• Increases range - Polygonal Rifling
Barrel optimized for recoil reduction.
• Increases stability - Smallbore
Dual strength barrel.
• Increases range
• Increases stability
Magazine or battery options
- Seraph Rounds
Rounds overpenetrate targets and bounce off hard surfaces.
• Slightly increases range
• Increases stability - Accurized Rounds
This weapon can fire longer distances.
• Increases range - Appended Mag
This weapon's magazine is built for higher capacity.
• Increases magazine size - Tactical Mag
This weapon has multiple tactical improvements.
• Slightly increases stability
• Increases reload speed
• Slightly increases magazine size - Extended Mag
This weapon has a greatly increased magazine size, but reloads much slower.
• Greatly increases magazine size
• Greatly decreases reload speed
• Increases airborne effectiveness - Steady Rounds
This magazine is optimized for recoil control.
• Greatly increases stability
• Slightly decreases range
• Increases airborne effectiveness - Alloy Magazine
Faster reload when the magazine is nearly empty. - Flared Magwell
Optimized for fast reloading.
• Slightly increases stability
• Greatly increases reload speed
Left column perks
- Reconstruction
This weapon slowly reloads itself over time, up to double capacity. - Fourth Time's the Charm
Rapidly landing precision hits will return two rounds to the magazine. - Stopping Power
This weapon's Kinetic ordinance can more easily stagger combatants, and grant increased target acquisition and damage against low-health targets. - Attrition Orbs
Dealing sustained damage creates an Orb of Power. - Dynamic Sway Reduction
Improves accuracy and stability while continuously holding down the trigger. - Ambitious Assassin
Overflows the magazine based on the number of rapid kills before reloading. - Enlightened Action
Dealing damage improves reload speed and handling.
Right column perks
- Target Lock
Damage increases the longer this weapon remains on a target. - Onslaught
Final blows with this weapon increase its rate of fire. - All-Star
Collecting ammo loads this weapon from reserves and enhances its damage and reload speed for a duration.
Collecting Heavy ammo grants more time. - Collective Action
Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Tangle provides additional time.
Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles. - Kinetic Tremors
Sustained kinetic damage to a target emits a shockwave that damages any nearby targets. - Ancillary Ordinance
Rapid elemental final blows and final blows on targets affected by elemental debuffs periodically prepare a homing micro-missile, which is launched from your target after this weapon's next final blow. Multiple missiles can be prepared. - Frenzy
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Origin trait or grip options
- Eyes Up
This weapon gains reload speed, range, and slightly increased damage against combatants for a short time when combat begins.
Final blows extend and enhance this bonus. - Rasputin's Arsenal
Breaking a target's shield partially reloads this weapon's magazine.
Masterwork options
- Stability
- Range
- Handling
- Reload Speed