Blasphemer - Legendary Shotgun

Blasphemer is a Shotgun Kinetic Special in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Shotgun - Kinetic - Special - Pinpoint Slug Frame

Source: Random Perks: This item cannot be reacquired from Collections.

"The logic is ineluctable: Those who die deserve oblivion." —Kuldax

Weapon frame

Pinpoint Slug Frame

Fires a single-slug round. This weapon's recoil pattern is more predictably vertical.

Base stats

StatValue
Impact70
Range58
Stability40
Handling43
Reload Speed43
Aim Assistance61
Zoom12
Airborne Effectiveness2
Ammo Generation48
Rounds Per Minute65
Magazine6
Recoil Direction60

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Assault Mag
    This shotgun's magazine is optimized for quick combat.
    • Greatly increases stability
    • Increases rate of fire
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Quickdraw
    This weapon can be drawn unbelievably fast.
  • Threat Detector
    Increased reload, stability, and handling when enemies are in close proximity.
  • Fourth Time's the Charm
    Rapidly landing precision hits will return two rounds to the magazine.
  • Grave Robber
    Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
  • Bewildering Burst
    Reloading this weapon after defeating a target causes the next hit to launch a Kinetic projectile that detonates into a disorienting blast.
  • Rapid Hit
    Rapid precision hits temporarily increase stability and reload speed.
  • Proximity Power
    When targets are nearby, final blows grant bonus Melee stat.

Right column perks

  • Opening Shot
    Improved accuracy and range on the opening shot of attack.
  • Closing Time
    Improves range, accuracy, and handling as the magazine gets lower.
  • Sword Logic
    Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets are defeated.
  • Swashbuckler
    This weapon gains increased damage from melee kills and kills with this weapon.
  • Ancillary Ordinance
    Rapid elemental final blows and final blows on targets affected by elemental debuffs periodically prepare a homing micro-missile, which is launched from your target after this weapon's next final blow. Multiple missiles can be prepared.
  • Binary Orbit
    Elemental final blows opposite this weapon increase damage for a short duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.
  • All-Star
    Collecting ammo loads this weapon from reserves and enhances its damage and reload speed for a duration.

    Collecting Heavy ammo grants more time.

Origin trait or grip options

  • Loss
    This weapon gains bonus stability, handling, and aim assist whenever your shields are broken or when a friendly Guardian is defeated. Effect lasts until you are defeated.

Masterwork options