Hammerhead - Legendary Machine Gun
Hammerhead is a Machine Gun Void Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.
Weapon overview
Machine Gun - Void - Heavy - Adaptive Frame
Source: Crafted in a Black Armory forge.
Smash through the veil.
Weapon frame
Adaptive Frame
A well-rounded grip, reliable and sturdy.
Base stats
| Stat | Value |
|---|---|
| Impact | 41 |
| Range | 60 |
| Stability | 60 |
| Handling | 50 |
| Reload Speed | 64 |
| Aim Assistance | 90 |
| Zoom | 15 |
| Airborne Effectiveness | 6 |
| Ammo Generation | 40 |
| Rounds Per Minute | 450 |
| Magazine | 57 |
| Recoil Direction | 75 |
Available perks
Barrel or sight options
- Arrowhead Brake
Lightly vented barrel.
• Greatly controls recoil
• Increases handling speed - Chambered Compensator
Stable barrel attachment.
• Increases stability
• Moderately controls recoil
• Slightly decreases handling speed - Corkscrew Rifling
Balanced barrel.
• Slightly increases range and stability
• Slightly increases handling speed - Extended Barrel
Weighty barrel extension.
• Increases range
• Decreases handling speed
• Moderately controls recoil - Fluted Barrel
Ultra-light barrel.
• Greatly increases handling speed
• Slightly increases stability - Full Bore
Barrel optimized for distance.
• Greatly increases range
• Decreases stability
• Slightly decreases handling speed - Hammer-Forged Rifling
Durable ranged barrel.
• Increases range - Polygonal Rifling
Barrel optimized for recoil reduction.
• Increases stability - Smallbore
Dual strength barrel.
• Increases range
• Increases stability
Magazine or battery options
- Extended Mag
This weapon has a greatly increased magazine size, but reloads much slower.
• Greatly increases magazine size
• Greatly decreases reload speed
• Increases airborne effectiveness - Alloy Magazine
Faster reload when the magazine is nearly empty. - Appended Mag
This weapon's magazine is built for higher capacity.
• Increases magazine size - Armor-Piercing Rounds
Rounds cause extra damage to combatants' shields and overpenetrate targets.
• Slightly increases range - High-Caliber Rounds
Shots from this weapon knock the target back farther.
• Slightly increases range - Ricochet Rounds
Rounds ricochet off hard surfaces.
• Increases stability
• Slightly increases range - Flared Magwell
Optimized for fast reloading.
• Slightly increases stability
• Greatly increases reload speed - Light Mag
Improved reload and range.
• Increases reload speed
• Slightly increases range
Left column perks
- Destabilizing Rounds
Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Rounds for a short duration. - Rampage
Kills with this weapon temporarily grant increased damage. Stacks 3x. - Feeding Frenzy
Each rapid kill with this weapon progressively increases reload speed for a short time. - Fourth Time's the Charm
Rapidly landing precision hits will return two rounds to the magazine. - Envious Assassin
Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated. - Rewind Rounds
When this weapon's magazine is empty, it refills from reserves based on the number of hits. - Under-Over
Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
Right column perks
- Surrounded
This weapon gains bonus damage when three or more enemies are in close proximity. - Onslaught
Final blows with this weapon increase its rate of fire. - High-Impact Reserves
Rounds at the end of the magazine deal more damage. - Killing Tally
Kills increase this weapon's damage until it is stowed or reloaded. - Target Lock
Damage increases the longer this weapon remains on a target. - Desperate Measures
Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack. - Tap the Trigger
Grants a short period of increased stability and accuracy on initial trigger pull.
Origin trait or grip options
- Indomitability
Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.
Masterwork options
- Stability
- Range
- Handling
- Reload Speed