Hammerhead - Legendary Machine Gun

Hammerhead is a Machine Gun Void Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Machine Gun - Void - Heavy - Adaptive Frame

Source: Crafted in a Black Armory forge.

Smash through the veil.

Weapon frame

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Base stats

StatValue
Impact41
Range60
Stability60
Handling50
Reload Speed64
Aim Assistance90
Zoom15
Airborne Effectiveness6
Ammo Generation40
Rounds Per Minute450
Magazine57
Recoil Direction75

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Armor-Piercing Rounds
    Rounds cause extra damage to combatants' shields and overpenetrate targets.
    • Slightly increases range
  • High-Caliber Rounds
    Shots from this weapon knock the target back farther.
    • Slightly increases range
  • Ricochet Rounds
    Rounds ricochet off hard surfaces.
    • Increases stability
    • Slightly increases range
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Destabilizing Rounds
    Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Rounds for a short duration.
  • Rampage
    Kills with this weapon temporarily grant increased damage. Stacks 3x.
  • Feeding Frenzy
    Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Fourth Time's the Charm
    Rapidly landing precision hits will return two rounds to the magazine.
  • Envious Assassin
    Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
  • Rewind Rounds
    When this weapon's magazine is empty, it refills from reserves based on the number of hits.
  • Under-Over
    Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.

Right column perks

  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.
  • Onslaught
    Final blows with this weapon increase its rate of fire.
  • High-Impact Reserves
    Rounds at the end of the magazine deal more damage.
  • Killing Tally
    Kills increase this weapon's damage until it is stowed or reloaded.
  • Target Lock
    Damage increases the longer this weapon remains on a target.
  • Desperate Measures
    Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Tap the Trigger
    Grants a short period of increased stability and accuracy on initial trigger pull.

Origin trait or grip options

  • Indomitability
    Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Masterwork options