Breakneck - Legendary Auto Rifle

Breakneck is an Auto Rifle Kinetic Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Auto Rifle - Kinetic - Primary - Precision Frame

Source: The Drifter

"They don't make Dark Age tech like this anymore. Lucky for you I kept all mine." —The Drifter

Weapon frame

Precision Frame

This weapon's recoil pattern is more predictably vertical.

Base stats

StatValue
Impact29
Range64
Stability45
Handling37
Reload Speed46
Aim Assistance44
Zoom16
Airborne Effectiveness10
Ammo Generation45
Rounds Per Minute450
Magazine34
Recoil Direction80

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Armor-Piercing Rounds
    Rounds cause extra damage to combatants' shields and overpenetrate targets.
    • Slightly increases range
  • High-Caliber Rounds
    Shots from this weapon knock the target back farther.
    • Slightly increases range
  • Ricochet Rounds
    Rounds ricochet off hard surfaces.
    • Increases stability
    • Slightly increases range
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Subsistence
    Defeating targets partially reloads the magazine from reserves.
  • Dynamic Sway Reduction
    Improves accuracy and stability while continuously holding down the trigger.
  • Hip-Fire Grip
    Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Keep Away
    Increases reload, range, and accuracy when no targets are in close proximity.
  • Heating Up
    Final blows with this weapon increase accuracy and stability while improving vertical recoil.
  • Shoot to Loot
    Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
  • Pugilist
    Final blows with this weapon generate melee energy.
    Dealing melee damage briefly improves this weapon's handling.
  • Feeding Frenzy
    Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Encore
    Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
  • Enlightened Action
    Dealing damage improves reload speed and handling.
  • Eye of the Storm
    This weapon becomes more accurate and boosts handling as your health gets lower.
  • Under Pressure
    Improved stability and accuracy as the magazine gets lower.

Right column perks

  • Onslaught
    Final blows with this weapon increase its rate of fire.
  • Deconstruct
    Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress.

    Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • Attrition Orbs
    Dealing sustained damage creates an Orb of Power.
  • Kinetic Tremors
    Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.
  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Offhand Strike
    Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
  • Tap the Trigger
    Grants a short period of increased stability and accuracy on initial trigger pull.
  • Osmosis
    Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until you stow it.
  • Moving Target
    Increased movement speed and target acquisition when moving while aiming down sights.
  • Adagio
    After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.
  • Harmony
    Final blows with other weapons improve this weapon's damage and performance for a short duration.
  • Target Lock
    Damage increases the longer this weapon remains on a target.

Origin trait or grip options

  • Gun and Run
    Defeating targets builds stacks of Gun and Run for a short duration. Sprinting for a short time consumes a stack to partially reload this weapon's magazine from reserves; on Bows, this briefly improves draw speed.

Masterwork options