Imperative - Legendary Scout Rifle

Imperative is a Scout Rifle Kinetic Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Scout Rifle - Kinetic - Primary - High-Impact Frame

Source: Season of the Wish Activities

"We must stop the weavers before they seal the Garden and begin to summon back its heart." —Ikora Rey

Weapon frame

High-Impact Frame

Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Base stats

StatValue
Impact67
Range65
Stability20
Handling22
Reload Speed30
Aim Assistance33
Zoom21
Airborne Effectiveness10
Ammo Generation53
Rounds Per Minute150
Magazine13
Recoil Direction80

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Well-Rounded
    Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range.

    Using a Super grants maximum stacks.
  • Triple Tap
    Rapidly landing precision hits will return one round to the magazine.
  • Keep Away
    Increases reload, range, and accuracy when no targets are in close proximity.
  • No Distractions
    Aiming this weapon for a short period reduces flinch.
  • Rapid Hit
    Rapid precision hits temporarily increase stability and reload speed.
  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Subsistence
    Defeating targets partially reloads the magazine from reserves.

Right column perks

  • Deconstruct
    Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress.

    Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • Osmosis
    Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until you stow it.
  • Opening Shot
    Improved accuracy and range on the opening shot of attack.
  • Explosive Payload
    Projectiles create an area-of-effect detonation on impact.
  • Adrenaline Junkie
    This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Attrition Orbs
    Dealing sustained damage creates an Orb of Power.
  • Kinetic Tremors
    Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.

Origin trait or grip options

  • Nano-Munitions
    Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Masterwork options