IRONWOOD 03 - Legendary Hand Cannon

IRONWOOD 03 is a Hand Cannon Void Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Hand Cannon - Void - Primary - Spread Shot

Source: Random Perks: This item cannot be reacquired from Collections.

…physicists, chemists, hell, we need surveyors and mapmakers, not to mention a room full of computers…

Weapon frame

Spread Shot

Fires a short range spread of pellets.

Base stats

StatValue
Impact96
Range35
Stability52
Handling29
Reload Speed25
Aim Assistance65
Zoom12
Airborne Effectiveness23
Ammo Generation50
Rounds Per Minute100
Magazine8
Recoil Direction93

Available perks

Barrel or sight options

  • Rifled Barrel
    Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore
    Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread.
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability
  • Barrel Shroud
    Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Full Choke
    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Repulsor Brace
    Defeating a Void-debuffed target grants an overshield.
  • Threat Remover
    Dealing damage with all pellets in a spread increases reload speed, handling, and stability.
  • Feeding Frenzy
    Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Pugilist
    Final blows with this weapon generate melee energy.
    Dealing melee damage briefly improves this weapon's handling.
  • Killing Wind
    Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Dimensional Shift
    Collecting a Void Breach causes final blows to provide a Void Overshield.

Right column perks

  • Destabilizing Rounds
    Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Rounds for a short duration.
  • Surrounded
    This weapon gains bonus damage when three or more enemies are in close proximity.
  • Collective Action
    Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Tangle provides additional time.

    Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • Master of Arms
    Kills with any weapon improve this weapon's damage for a short time.
  • Threat Detector
    Increased reload, stability, and handling when enemies are in close proximity.
  • Quickdraw
    This weapon can be drawn unbelievably fast.
  • One-Two Punch
    Hitting an enemy with every pellet in a shot increases melee damage for a short duration.

Origin trait or grip options

  • Carrion Munitions
    Final blows on tougher combatants create insectoid robots that chase combatants and explode.

Masterwork options