Yesterday's Question - Legendary Hand Cannon

Yesterday's Question is a Hand Cannon Arc Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Hand Cannon - Arc - Primary - Heavy Burst

Source: Random Perks: This item cannot be reacquired from Collections.

You already know the answer.

Weapon frame

Heavy Burst

Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.

Base stats

StatValue
Impact92
Range63
Stability36
Handling34
Reload Speed31
Aim Assistance71
Zoom14
Airborne Effectiveness24
Ammo Generation55
Rounds Per Minute257
Magazine16
Recoil Direction94

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Armor-Piercing Rounds
    Rounds cause extra damage to combatants' shields and overpenetrate targets.
    • Slightly increases range
  • High-Caliber Rounds
    Shots from this weapon knock the target back farther.
    • Slightly increases range
  • Ricochet Rounds
    Rounds ricochet off hard surfaces.
    • Increases stability
    • Slightly increases range
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Air Trigger
    Increased ammo generation. When airborne, accuracy and reload speed are increased but target acquisition is decreased.
  • Closing Time
    Improves range, accuracy, and handling as the magazine gets lower.
  • Fourth Time's the Charm
    Rapidly landing precision hits will return two rounds to the magazine.
  • Lone Wolf
    Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Dragonfly
    Precision kills create an elemental damage explosion.
  • Rapid Hit
    Rapid precision hits temporarily increase stability and reload speed.
  • To the Pain
    While this weapon is equipped, taking damage increases handling and aim assist until the weapon is stowed.

    Taking more damage increases the effect.

Right column perks

  • Desperate Measures
    Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Headseeker
    Body shots landed with this weapon increase precision damage and aim assist for a short time. Body shots landed while the perk is active refresh the time.
  • Eye of the Storm
    This weapon becomes more accurate and boosts handling as your health gets lower.
  • Moving Target
    Increased movement speed and target acquisition when moving while aiming down sights.
  • Voltshot
    Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
  • Vorpal Weapon
    Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Zen Moment
    Causing damage with this weapon reduces recoil and flinch over time.

Origin trait or grip options

  • Fleet Footed
    Dealing damage grants you a short window of increased movement speed and airborne effectiveness. Landing a final blow increases these effects.
  • Roar of Battle
    Being in combat for a short duration increases handling and stability.

Masterwork options