Something New - Legendary Hand Cannon

Something New is a Hand Cannon Stasis Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Hand Cannon - Stasis - Primary - Aggressive Frame

Source: Solstice

"It's new to me." —Banshee-44

Weapon frame

Aggressive Frame

High damage, high recoil. Optimized for long-distance shooting.

Base stats

StatValue
Impact92
Range58
Stability30
Handling30
Reload Speed25
Aim Assistance60
Zoom14
Airborne Effectiveness23
Ammo Generation51
Rounds Per Minute120
Magazine8
Recoil Direction98

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Armor-Piercing Rounds
    Rounds cause extra damage to combatants' shields and overpenetrate targets.
    • Slightly increases range
  • High-Caliber Rounds
    Shots from this weapon knock the target back farther.
    • Slightly increases range
  • Ricochet Rounds
    Rounds ricochet off hard surfaces.
    • Increases stability
    • Slightly increases range
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed
  • Light Mag
    Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Left column perks

  • Demolitionist
    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Rapid Hit
    Rapid precision hits temporarily increase stability and reload speed.
  • Wellspring
    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Built to Blast
    Gain aim assist, stability, and flinch resistance while you have Woven Mail, Frost Armor, or Void Overshield.
  • Rimestealer
    Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Lucky Shot
    Reloading after a precision final blow causes precision hits to refill a round from reserves.
  • Keep Away
    Increases reload, range, and accuracy when no targets are in close proximity.

Right column perks

  • Headstone
    Precision final blows spawn a [Stasis] Stasis crystal at the victim's location.
  • Kill Clip
    Reloading after a kill grants increased damage.
  • Precision Instrument
    Dealing sustained damage increases precision damage.
  • Binary Orbit
    Elemental final blows opposite this weapon increase damage for a short duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.
  • Collective Demolition
    Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of grenade energy generation on hit. Throwing a Tangle provides additional time.

    Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • Desperate Measures
    Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Opening Shot
    Improved accuracy and range on the opening shot of attack.

Origin trait or grip options

  • Dream Work
    Once per reload, assists or assisted final blows partially refill the weapon from reserves and increase reload speed for a short duration. Bows receive faster draw time.
  • Nadir Focus
    Sustained fire increases accuracy and range. Increases lunge distance for Swords, and projectile velocity for Launchers.

Masterwork options