Blood Feud - Legendary Submachine Gun

Blood Feud is a Submachine Gun Stasis Primary in Destiny 2. Review its base stats, perk pool, and masterwork options.

Weapon overview

Submachine Gun - Stasis - Primary - Aggressive Frame

Source: Season of Plunder Activities

Thicker than water.

Weapon frame

Aggressive Frame

High damage, high recoil.

Base stats

StatValue
Impact22
Range37
Stability11
Handling48
Reload Speed21
Aim Assistance30
Zoom14
Airborne Effectiveness19
Ammo Generation31
Rounds Per Minute720
Magazine30
Recoil Direction97

Available perks

Barrel or sight options

  • Arrowhead Brake
    Lightly vented barrel.
    • Greatly controls recoil
    • Increases handling speed
  • Chambered Compensator
    Stable barrel attachment.
    • Increases stability
    • Moderately controls recoil
    • Slightly decreases handling speed
  • Corkscrew Rifling
    Balanced barrel.
    • Slightly increases range and stability
    • Slightly increases handling speed
  • Extended Barrel
    Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel
    Ultra-light barrel.
    • Greatly increases handling speed
    • Slightly increases stability
  • Full Bore
    Barrel optimized for distance.
    • Greatly increases range
    • Decreases stability
    • Slightly decreases handling speed
  • Hammer-Forged Rifling
    Durable ranged barrel.
    • Increases range
  • Polygonal Rifling
    Barrel optimized for recoil reduction.
    • Increases stability
  • Smallbore
    Dual strength barrel.
    • Increases range
    • Increases stability

Magazine or battery options

  • Accurized Rounds
    This weapon can fire longer distances.
    • Increases range
  • Appended Mag
    This weapon's magazine is built for higher capacity.
    • Increases magazine size
  • Tactical Mag
    This weapon has multiple tactical improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases magazine size
  • Extended Mag
    This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size
    • Greatly decreases reload speed
    • Increases airborne effectiveness
  • Steady Rounds
    This magazine is optimized for recoil control.
    • Greatly increases stability
    • Slightly decreases range
    • Increases airborne effectiveness
  • Alloy Magazine
    Faster reload when the magazine is nearly empty.
  • Flared Magwell
    Optimized for fast reloading.
    • Slightly increases stability
    • Greatly increases reload speed

Left column perks

  • Triple Tap
    Rapidly landing precision hits will return one round to the magazine.
  • Ensemble
    Improved handling and reload speed when allies are nearby.
  • Dynamic Sway Reduction
    Improves accuracy and stability while continuously holding down the trigger.
  • Grave Robber
    Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
  • Ambitious Assassin
    Overflows the magazine based on the number of rapid kills before reloading.
  • Encore
    Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
  • Pugilist
    Final blows with this weapon generate melee energy.
    Dealing melee damage briefly improves this weapon's handling.

Right column perks

  • Focused Fury
    Dealing a portion of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
  • Elemental Capacitor
    Increased stats based on the currently equipped Super.
    • [Solar] increases your reload speed.
    • [Arc] increases handling.
    • [Void] increases stability.
    • [Stasis] moderately controls recoil and increases movement speed when aiming down sights.
    • [Strand] increases airborne effectiveness.
  • Wellspring
    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Well-Rounded
    Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range.

    Using a Super grants maximum stacks.
  • Swashbuckler
    This weapon gains increased damage from melee kills and kills with this weapon.
  • Headstone
    Precision final blows spawn a [Stasis] Stasis crystal at the victim's location.
  • Frenzy
    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

Origin trait or grip options

  • Right Hook
    Dealing melee damage gives this weapon increased target acquisition and range for a short period of time.
    Dealing melee damage again extends the effect.

Masterwork options