Just in Case - Legendary Sword
Just in Case is a Sword Solar Heavy in Destiny 2. Review its base stats, perk pool, and masterwork options.
Weapon overview
Sword - Solar - Heavy - Adaptive Frame
Source: Season of the Deep Fishing
Even contingencies need contingencies.
Weapon frame
Adaptive Frame
[Heavy Attack] : Launch a heavy uppercut attack.
Heavy attacks are stronger with full energy.
Base stats
| Stat | Value |
|---|---|
| Impact | 60 |
| Swing Speed | 40 |
| Charge Rate | 20 |
| Guard Resistance | 0 |
| Guard Endurance | 0 |
| Ammo Capacity | 69 |
| Magazine | 59 |
Available perks
Barrel or sight options
- Hungry Edge
Increased sword ammo. - Enduring Blade
Greatly increased sword ammo at the cost of damage. - Honed Edge
Increased sword damage. - Jagged Edge
Increased damage at the cost of sword ammo. - Tempered Edge
Increased sword damage and ammo.
Magazine or battery options
- Balanced Guard
Sword Guard has balanced overall defenses. - Burst Guard
Sword Guard has high resistance, but low endurance. - Enduring Guard
Sword Guard has high endurance, but low resistance. - Heavy Guard
Sword Guard has high overall defenses, but lowers charge rate. - Swordmaster's Guard
Sword Guard has low overall defenses, but increases charge rate.
Left column perks
- Relentless Strikes
[Light Attack] : Landing three light-attack hits within a short time grants Sword ammo. - Tireless Blade
Sword ammo granted for every other powered sword kill. - Flash Counter
Blocking damage after raising your guard emits a short-range blast that disorients targets. - Energy Transfer
Guarding while receiving damage generates class ability energy. - Wellspring
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities. - Unrelenting
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Right column perks
- Valiant Charge
Receiving damage while guarding temporarily increases Sword lunge distance. - En Garde
Quick attacks immediately after swapping to this sword do additional damage. - Whirlwind Blade
Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect. - Thresh
Killing combatants with this weapon generates a small amount of Super energy. - Collective Action
Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Tangle provides additional time.
Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles. - Incandescent
Defeating a target spreads scorch to those nearby.
More powerful combatants and opposing Guardians cause scorch in a larger radius.
Origin trait or grip options
- Disaster Plan
Picking up ammunition increases this weapon's flinch resistance and range, which lasts until it is fired again.
Swords gain a large increase to charge rate instead.
Masterwork options
- Impact